Game Development - Game Creation Career Program

Degree offered

Associate in Science in Computer Information Systems (Game Development - Game Creation Concentration)

Credits required 63/64

Dean William Berardi

Program contact Priscilla Grocer, Department Chair and Professor of Computer Information

Systems, ext. 2403

Program Goals Statement

The program prepares students for entry into the video game industry. It offers those who want to combine a love of games, fun, and competition with the development of serious computer skills and prepare for a rapidly expanding career field. In the last two semesters of the program, coursework mimics industry development as students work in teams to propose and develop a game for distribution. This program is for the students interested in the overall creation and packaging of games.

Student Learning Outcomes

See Learning Outcomes

Program Information

Students have access to a broad range of technology, including a dedicated multimedia lab.

Elective Recommendations

HST 114 will meet Historical Awareness, Multicultural Perspective, and Ethical Dimensions.

After BCC

BCC has established partnerships with several computer game developers. Students have been given the opportunity to do internships and paid work.

Infused Competencies

Technical Literacy

Degree Requirements

General Courses

BUS 115Fundamentals of an Enterprise

1 credit

ENG 101Composition I: College Writing

3 credits

ENG 102Composition II: Writing about Literature

3 credits

MTH 141Technical Mathematics I

4 credits

Total Credit Hours:11

Choose one of the following

COM 101Fundamentals of Public Speaking

3 credits

COM 114Professional Speaking

3 credits

COM 118Communication Skills

3 credits

Total Credit Hours:3

Choose one of the following

HST 111The West and the World I

3 credits

HST 112The West and the World II

3 credits

HST 113United States History to 1877

3 credits

HST 114United States History from 1877

3 credits

HST 115Twentieth Century Social History - 1919 to the Present

3 credits

HST 116American Foreign Policy - 1898 to the Present

3 credits

Total Credit Hours:3

Choose one of the following

SOC 101Principles of Sociology

3 credits

SOC 212The Sociology of Social Problems

3 credits

Total Credit Hours:3

 

Elective Courses

Multicultural Perspective Elective

3 credits

Elective - Science

3-4 credits

Choose course from Transfer Electives and Elective Recommendations

Core Courses

CIS 120Programming: Logic, Design and Implementation

3 credits

CIT 140Electronic Game Development I

3 credits

CIT 141Visual Concepts for Game Designers

3 credits

CIT 142Computer Game Level Building

3 credits

CIT 143Programming for Game Developers I

3 credits

CIT 247Pre-Production Game Development

3 credits

CIT 276Game Production

4 credits

Total Credit Hours:22

Concentration Courses

CIT 240Modding I

3 credits

CIT 241Electronic Game Development II

3 credits

CIT 243Game and Sound Production

3 credits

CIT 245Game Design on Paper

3 credits

CIT 246Modding II

3 credits

CIT 262Advanced Game Analysis

3 credits

Total Credit Hours:18

Recommended Course Sequence - Fall Semester 1

CIS 120Programming: Logic, Design and Implementation

3 credits

CIT 140Electronic Game Development I

3 credits

CIT 141Visual Concepts for Game Designers

3 credits

CIT 142Computer Game Level Building

3 credits

CIT 245Game Design on Paper

3 credits

ENG 101Composition I: College Writing

3 credits

And

COM 101Fundamentals of Public Speaking

3 credits

Or

COM 114Professional Speaking

3 credits

Recommended Course Sequence - Spring Semester 2

BUS 115Fundamentals of an Enterprise

1 credit

CIT 143Programming for Game Developers I

3 credits

CIT 240Modding I

3 credits

CIT 241Electronic Game Development II

3 credits

ENG 102Composition II: Writing about Literature

3 credits

MTH 141Technical Mathematics I

4 credits

Recommended Course Sequence - Fall Semester 3

COM 118Communication Skills

3 credits

SOC 101Principles of Sociology

3 credits

SOC 212The Sociology of Social Problems

3 credits

CIT 246Modding II

3 credits

CIT 247Pre-Production Game Development

3 credits

Recommended Course Sequence - Spring Semester 4

AMC/HST Elective

3 credits

CIT 243Game and Sound Production

3 credits

CIT 262Advanced Game Analysis

3 credits

CIT 276Game Production

4 credits

Elective - Science

3 -4 credits

Note: Students may be required to obtain and use specific hardware, operating systems, or applications

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