CIT 242 Programming for Game Developers II

This course expands the knowledge base in programming that was begun in CIT 143.  Students further their knowledge of programming and DirectX and focus on more complex gaming techniques.  Topics include advanced use of graphics, sound, and input, and an understanding of new and emerging software technologies as they relate to game development.  Prerequisite: CIT 143 or permission of the instructor.  Three lecture hours per week.  Instructional Support Fee applies.  Competency met: Critical Analysis (1.0), Technical Literacy (8.0)  3 credits  Fall, Spring

3 credits
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