Computer Information Systems/Game Development - Game Programming Career

Degree offered

Associate in Science in Computer Information Systems (Game Development - Game Programming Concentration)

Credits required 63/65

Dean

William Berardi, william.berardi@bristolcc.edu

Program contact

Priscilla Grocer, Department Chair and Professor of Computer Information Systems, priscilla.grocer@bristolcc.edu

Program Code: CI

Concentration Code: CIGP

Program Goals Statement

The video gaming industry is the fastest-growing segment of the entertainment business.

This program develops a strong programming background for entry-level positions to bring games action to the screen. In the last two semesters of the program, coursework mimics industry development as students work in teams to propose and develop a game for distribution.

Student Learning Outcomes

See Learning Outcomes

After BCC

  • The nearby Boston area offers access to a thriving computer game industry. The College has close relationships with a number of these firms. Students are encouraged to build on the programming skills developed in this program to enhance their knowledge and marketability.

Program information

  • Students have access to a broad range of technology, including a dedicated multimedia lab. Classes are offered days, evenings, and weekends.
  • Transfer credit for any Computer Information Systems (CIS or CIT) course must be approved by the CI Department Chair or by a full-time CI faculty member.
Note: Students may be required to obtain and use specific hardware, operating systems, or applications.

Elective Recommendations

Infused General Education Competencies

Technical Literacy, First Year Experience

Degree Requirements

General Courses

BUS 115Fundamentals of an Enterprise

1 credit

ENG 101Composition I: College Writing

3 credits

ENG 102Composition II: Writing about Literature

3 credits

MTH 141Technical Mathematics I

4 credits

Total Credit Hours:11

Choose one of the following

HST 111The West and the World I

3 credits

HST 112The West and the World II

3 credits

HST 113United States History to 1877

3 credits

HST 114United States History from 1877

3 credits

HST 115Twentieth Century Social History-1919 to the Present

3 credits

HST 116American Foreign Policy-1898 to the Present

3 credits

Total Credit Hours:3

Choose one of the following

COM 101Fundamentals of Public Speaking

3 credits

COM 114Professional Speaking

3 credits

Total Credit Hours:3

Choose one of the following

SOC 101Principles of Sociology

3 credits

SOC 212The Sociology of Social Problems

3 credits

Total Credit Hours:3

Choose courses from Transfer Electives and Elective Recommendations

Elective Courses

Multicultural Perspective Elective

3 credits

Elective - Science

3-4 credits

Choose courses from Transfer Electives and Elective Recommendations

Core Courses

CIS 120Programming: Logic, Design and Implementation

3 credits

CIT 140Electronic Game Development I

3 credits

CIT 141Visual Concepts for Game Designers

3 credits

CIT 142Computer Game Level Building

3 credits

CIT 143Programming for Game Developers I

3 credits

CIT 247Pre-Production Game Development

3 credits

CIT 276Game Production

4 credits

Total Credit Hours:22

Concentration Courses

CIS 159MySQL and PHP

3 credits

CIT 242Programming for Game Developers II

3 credits

CIT 248Data Structures in the Game Environment

3 credits

CIT 260Topics in Game Programming

3 credits

CIT 261Fundamentals of Game Engine Design

3 credits

Total Credit Hours:15

Choose one elective from

CIS 122Internet Developer

3 credits

And

CIS 156Visual Basic

3 credits

Or

CIS 157Object-Oriented JAVA Programming I

4 credits

Recommended Course Sequence - Fall Semester 1

CIS 120Programming: Logic, Design and Implementation

3 credits

CIT 140Electronic Game Development I

3 credits

CIT 141Visual Concepts for Game Designers

3 credits

CIT 142Computer Game Level Building

3 credits

ENG 101Composition I: College Writing

3 credits

Recommended Course Sequence - Spring Semester 2

CIS Elective

3 credits

BUS 115Fundamentals of an Enterprise

1 credit

CIS 159MySQL and PHP

3 credits

CIT 143Programming for Game Developers I

3 credits

ENG 102Composition II: Writing about Literature

3 credits

MTH 141Technical Mathematics I

4 credits

Recommended Course Sequence - Fall Semester 3

CIT 242Programming for Game Developers II

3 credits

CIT 247Pre-Production Game Development

3 credits

CIT 260Topics in Game Programming

3 credits

COM 101Fundamentals of Public Speaking

3 credits

Or

COM 114Professional Speaking

3 credits

SOC 101Principles of Sociology

3 credits

Or

SOC 212The Sociology of Social Problems

3 credits

Recommended Course Sequence - Spring Semester 4

AMC/HST Elective

3 credits

CIT 248Data Structures in the Game Environment

3 credits

CIT 261Fundamentals of Game Engine Design

3 credits

CIT 276Game Production

4 credits

Science Elective

3-4 credits

Note: Students may be required to obtain and use specific hardware, operating systems, or applications

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