Computer Information Systems/Game Development - Game Programming Career

Degree offered

Associate in Science in Computer Information Systems (Game Development - Game Programming Concentration)

Credits required 63/65

Dean

William Berardi, william.berardi@bristolcc.edu

Program contact

Priscilla Grocer, Department Chair and Professor of Computer Information Systems, priscilla.grocer@bristolcc.edu

Program Code: CI

Concentration Code: CIGP

Program Goals Statement

The video gaming industry is the fastest-growing segment of the entertainment business.

This program develops a strong programming background for entry-level positions to bring games action to the screen. In the last two semesters of the program, coursework mimics industry development as students work in teams to propose and develop a game for distribution.

After BCC

  • The nearby Boston area offers access to a thriving computer game industry. The College has close relationships with a number of these firms. Students are encouraged to build on the programming skills developed in this program to enhance their knowledge and marketability.

Program information

  • Students have access to a broad range of technology, including a dedicated multimedia lab. Classes are offered days, evenings, and weekends.
  • Transfer credit for any Computer Information Systems (CIS or CIT) course must be approved by the CI Department Chair or by a full-time CI faculty member.
Note: Students may be required to obtain and use specific hardware, operating systems, or applications.

Elective Recommendations

  • See Transfer Electives and Elective Recommendations, specifically the CIS plans.

Infused General Education Competencies

Technical Literacy, First Year Experience

Degree Requirements

General Courses

BUS 115Fundamentals of an Enterprise

1 credit

ENG 101Composition I: College Writing

3 credits

ENG 102Composition II: Writing about Literature

3 credits

MTH 141Technical Mathematics I

4 credits

Total Credit Hours:11

Choose one of the following

HST 111The West and the World I

3 credits

HST 112The West and the World II

3 credits

HST 113United States History to 1877

3 credits

HST 114United States History from 1877

3 credits

HST 115Twentieth Century Social History-1919 to the Present

3 credits

HST 116American Foreign Policy-1898 to the Present

3 credits

Total Credit Hours:3

Choose one of the following

COM 101Fundamentals of Public Speaking

3 credits

COM 114Professional Speaking

3 credits

Total Credit Hours:3

Choose one of the following

SOC 101Principles of Sociology

3 credits

SOC 212The Sociology of Social Problems

3 credits

Total Credit Hours:3

Choose courses from Transfer Electives and Elective Recommendations

Elective Courses

Multicultural Perspective Elective

3 credits

Elective - Science

3-4 credits

Choose courses from Transfer Electives and Elective Recommendations

Core Courses

CIS 120Programming: Logic, Design and Implementation

3 credits

CIT 140Electronic Game Development I

3 credits

CIT 141Visual Concepts for Game Designers

3 credits

CIT 142Computer Game Level Building

3 credits

CIT 143Programming for Game Developers I

3 credits

CIT 247Pre-Production Game Development

3 credits

CIT 276Game Production

4 credits

Total Credit Hours:22

Concentration Courses

CIS 159MySQL and PHP

3 credits

CIT 242Programming for Game Developers II

3 credits

CIT 248Data Structures in the Game Environment

3 credits

CIT 260Topics in Game Programming

3 credits

CIT 261Fundamentals of Game Engine Design

3 credits

Total Credit Hours:15

Choose one elective from

CIS 122Internet Developer

3 credits

And

CIS 156Visual Basic

3 credits

Or

CIS 157Object-Oriented JAVA Programming I

4 credits

Recommended Course Sequence - Fall Semester 1

CIS 120Programming: Logic, Design and Implementation

3 credits

CIT 140Electronic Game Development I

3 credits

CIT 141Visual Concepts for Game Designers

3 credits

CIT 142Computer Game Level Building

3 credits

ENG 101Composition I: College Writing

3 credits

Recommended Course Sequence - Spring Semester 2

CIS Elective

3 credits

BUS 115Fundamentals of an Enterprise

1 credit

CIS 159MySQL and PHP

3 credits

CIT 143Programming for Game Developers I

3 credits

ENG 102Composition II: Writing about Literature

3 credits

MTH 141Technical Mathematics I

4 credits

Recommended Course Sequence - Fall Semester 3

CIT 242Programming for Game Developers II

3 credits

CIT 247Pre-Production Game Development

3 credits

CIT 260Topics in Game Programming

3 credits

COM 101Fundamentals of Public Speaking

3 credits

Or

COM 114Professional Speaking

3 credits

SOC 101Principles of Sociology

3 credits

Or

SOC 212The Sociology of Social Problems

3 credits

Recommended Course Sequence - Spring Semester 4

AMC/HST Elective

3 credits

CIT 248Data Structures in the Game Environment

3 credits

CIT 261Fundamentals of Game Engine Design

3 credits

CIT 276Game Production

4 credits

Science Elective

3-4 credits

Note: Students may be required to obtain and use specific hardware, operating systems, or applications

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